EarthBreakers Forum

EarthBreakers Forum - Earthbreakers is a team-based PvP multiplayer game which combines the most enjoyable elements of FPS and RTS! You and your team battle for territory and harvest rare resources, while building and customizing your team’s base. Choose an infantry combat class, defend your base and supply lines, construct and pilot powerful military vehicles, and ultimately annihilate the enemy's HQ!

News

  • Phew what a week! Steamfest is over, and we had a great time playing with everyone, and hope you all enjoyed it as much as we did!

    Here is a breakdown of class usage for those that are curious:


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    We received an amazing amount of feedback and are nearly finished cataloging all of it. That’s right, we have been going through everything from Steam, to Discord and comments on Twitch, and many direct messages, line by line. We have found a few trends, some of which I will discuss briefly. Firstly the most common question I have been asked is when everyone can play again. The answer is we’re not sure. However we do focus testing from time to time and you may be able to get involved! Check out and participate in our Discord discussions, and when the time is right we may call on you to jump in for some matches!

    Now onto some of the feedback.

    We received a lot of feedback on movement speeds, in that it felt fast. Contrasting that we also received feedback that the quicker movement made it feel more

  • Hey Earthbreakers!

    Watch members of our design team play with the rest of the community in a live stream of our newest game on Wednesday, June 17th at 5pm PST.

    Earthbreakers is a team-vs-team First-Person Shooter (FPS) that centers around Real-Time Strategy (RTS) base-vs-base combat. It is designed to combine the action of FPS with the base building strategy of RTS in a streamlined way. The goal is not to kill the opposing team’s soldiers, although there is plenty of opportunity for that, but to destroy the enemy base as in RTS games. This demo version shows the core foundation of that concept. The future holds more soldier classes, base structures, combat vehicles, and battlefields.

    Watching the devs play is the best way to get a handle on what makes this game so exciting and different from other FPS games. And, if you feel like jumping in and playing a bit yourself - you can do that too!

    We'll be keeping an eye out for any questions you might have along the way, so don't be shy!


    Steam:

  • Developer Diary #5
    Very soon you will be able to play our prototype of Earthbreakers. This early look, however, is just a small slice of where we want to be in the final product. In the prototype you will see the HQ, Factory and Refinery buildings, but there are at least three more structures that will be present in the final game. As in RTS games, each of these structures will have a unique purpose - something they will contribute to your team, and something you will lose if the structure is destroyed. In the prototype, the HQ will also house all of the upgrades you can buy, but in the final game, those upgrades will be distributed to the correct structures - this will be explained more below.


    Let's start with the structures you will see in the prototype. The HQ, as in most RTS games, is the cornerstone of your base. It acts as the central command and "manager" for the rest of the structures. As such, if your HQ is destroyed, your ability to build other major structures is lost.

  • Hey Earthbreakers!

    Since our initial announcement in late 2019, we have been working diligently with a small group of our Petroglyph community to develop the base vs. base gameplay promised in our sneak peek trailer. We’re now at a stage of development with Earthbreakers that we can share our latest progress with a larger audience first-hand.


    This means you!

    On June 16th at 10:00am we will be releasing a playable prototype of Earthbreakers to the public for the first time. This will be your best chance to play the game, interact directly with the team, and providing feedback to help us craft our next-gen RTS/FPS hybrid. We’re excited to hear your initial feedback and will be playing and talking with everyone daily to get your thoughts. We’ll also ask you to take a short survey so that we can collate your feedback for distribution to the engineering, design, and art teams.



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    We highly recommend you add Earthbreakers to your wishlist on Steam so you get notified once the game is available on

  • Earthbreakers is a team-based PvP multiplayer game which combines the most enjoyable elements of FPS and RTS! You and your team battle for territory and harvest rare resources, while building and customizing your team’s base. Choose an infantry combat class, defend your base and supply lines, construct and pilot powerful military vehicles, and ultimately annihilate the enemy's HQ!



    Earthbreakers_BuildYourBaseHeader.jpg?t=1573854071


    Earthbreakers uses a team purchase system to build an RTS-style base. Each building unlocks new infantry classes, vehicles or upgrades depending on the structure built. Do you build a factory to unlock new, more powerful vehicles, or do you build walls to aid in base defense? The choice is yours! Bases consist of six primary buildings, wall defenses and a selection of defensive turrets.



    Earthbreakers_GatherYourResources.jpg?t=1573854071


    The resource, Vilothyte, is the lifeblood of a base; you use it to purchase new structures, higher ranking infantry classes and vehicles. Resources are collected by a harvester and returned to a refinery. Protect those